46 3 TheFoundations of Human-Experiential Design Taylor JB (2008) My stroke of insight. Hodder & Stoughton Ltd., London Tomiyama T (2009) Design theory and methodology for engineering design practices. In: Poggenpohl S, Sato K (eds) Design integration: research and collaboration. Intellect Ltd, The University of Chicago Press, Chicago Tsichritzis D (1997) The design of interaction. In: Denning P, Metcalfe R (eds) Beyond calculation: the next 50 years of computing. Springer, New York, pp 259–265 Varela FJ, Thompson E, Rosch E (1993) The embodied mind: cognitive science and human experience. MIT Press, Cambridge, MA Walls JG, Widmeyer GR, El Sawy OA (1992) Building an information systems design theory for vigilant EIS. Inf Syst Res 3(1):36–59 Waterworth JA (1997) Creativity and sensation: the case for synaesthetic media. Leonardo 30(4):327–330 Waterworth JA (1999) Spaces, places, landscapes, and views: experiential design of Shred information spaces. In: Munro AJ, Hook K, Benyon D (eds) Social navigation of information space. Springer, London Waterworth JA (2003) Virtual realisation: supporting creative outcomes in medicine and music. Psychnology 1(4):410–427 Waterworth JA, Waterworth EL, Mantovani F, Riva G (2010) On feeling (the) present. J Conscious Stud 17(1–2):167–188 Wiberg C (2001) Bridging the gap between designers and ethnographers by using a facilitator. In: Glimelli H, Juhlin O (eds) The social production of technology with things. BAS Publishers, Gothenburg Wiberg M (2011) Interactive textures for architecture and landscaping. Digital elements and technologies. IGI Global, Hershey Winograd T (1996) Bringing design to software. ACM, New York WinogradT(1997)Thedesignofinteraction. In: Denning P, Metcalfe R (eds) Beyond calculation: the next 50 years of computing. Springer, New York, pp 149–162 Yamaguchi M(2007) Connectingwhalesandhumans: contemporary development ofsmall coastal whaling activity in Japan and the role of gunners (in Japanese). Ecosophia 19:86–105

Human Experiential Design of Presence in Everyday - Page 55 Human Experiential Design of Presence in Everyday Page 54 Page 56