Chapter 6: User Interfaces for Mobile Media In the previous chapters, we provided an insight into personal content experience. This included the characteristics of mobility and personal content, the importance of metadata, and the design of a software frame- work that enables an enjoyable personal content experience through effi cient management and analysis of content, context, and metadata. Now it is time to turn our focus to the end-user’s perspective. Shifting the focus means examining what the user wishes to accomplish (the tasks) and the parts of the device that are available for performing those tasks. The GEMS model, described in section 3.6, can be used as a basis when inspecting the relevant tasks related to personal content experience. The personal content management system, including databases, Metadata Engine, and other components described in Chapter 5, are Personal Content Experience: Managing Digital Life in the Mobile Age J. Lehikoinen, A. Aaltonen, P. Huuskonen and I. Salminen © 2007 John Wiley & Sons, Ltd
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