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Motorola toolkit Imagery 51 02.06.2017 3. Environments Environments play an important role in grounding our imagery in reality. Found environments Sets should be built in uncluttered real locations. The architecture and design of the space should reflect the visual identity, through shape, pattern and texture The use of our color palette on objects or surfaces turn standard sets into Motorola unique sets. Created environments Sometimes creating environments within a space or studio is unavoidable. Use texture, shadow and color to emulate a real environment. The addition of objects can also help ground the environment. A clean, seamless space should be avoided.

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