Michael Hartl
Contents
My former company (CD Baby) was one of the first to loudly switch to Ruby on Rails, and then even more loudly switch back to PHP (Google me to read about the drama). This book by Michael Hartl came so highly recommended that I had to try it, and the Ruby on Rails Tutorial is what I used to switch back to Rails again.
Though I've worked my way through many Rails books, this is the one that finally made me "get" it. Everything is done very much "the Rails way"-a way that felt very unnatural to me before, but now after doing this book finally feels natural. This is also the only Rails book that does test-driven development the entire time, an approach highly recommended by the experts but which has never been so clearly demonstrated before. Finally, by including Git, GitHub, and Heroku in the demo examples, the author really gives you a feel for what it's like to do a real-world project. The tutorial's code examples are not in isolation.
The linear narrative is such a great format. Personally, I powered through the Rails Tutorial in three long days, doing all the examples and challenges at the end of each chapter. Do it from start to finish, without jumping around, and you'll get the ultimate benefit.
Enjoy!
The Ruby on Rails Tutorial owes a lot to my previous Rails book, RailsSpace, and hence to my coauthor Aurelius Prochazka. I'd like to thank Aure both for the work he did on that book and for his support of this one. I'd also like to thank Debra Williams Cauley, my editor on both RailsSpace and the Ruby on Rails Tutorial; as long as she keeps taking me to baseball games, I'll keep writing books for her.
I'd like to acknowledge a long list of Rubyists who have taught and inspired me over the years: David Heinemeier Hansson, Yehuda Katz, Carl Lerche, Jeremy Kemper, Xavier Noria, Ryan Bates, Geoffrey Grosenbach, Peter Cooper, Matt Aimonetti, Gregg Pollack, Wayne E. Seguin, Amy Hoy, Dave Chelimsky, Pat Maddox, Tom Preston-Werner, Chris Wanstrath, Chad Fowler, Josh Susser, Obie Fernandez, Ian McFarland, Steven Bristol, Pratik Naik, Sarah Mei, Sarah Allen, Wolfram Arnold, Alex Chaffee, Giles Bowkett, Evan Dorn, Long Nguyen, James Lindenbaum, Adam Wiggins, Tikhon Bernstam, Ron Evans, Wyatt Greene, Miles Forrest, the good people at Pivotal Labs, the Heroku gang, the thoughtbot guys, and the GitHub crew. Finally, many, many readers-far too many to list-have contributed a huge number of bug reports and suggestions during the writing of this book, and I gratefully acknowledge their help in making it as good as it can be.
Michael Hartl is the author of the Ruby on Rails Tutorial, the leading introduction to web development with Ruby on Rails. His prior experience includes writing and developing RailsSpace, an extremely obsolete Rails tutorial book, and developing Insoshi, a once-popular and now-obsolete social networking platform in Ruby on Rails. In 2011, Michael received a Ruby Hero Award for his contributions to the Ruby community. He is a graduate of Harvard College, has a Ph.D. in Physics from Caltech, and is an alumnus of the Y Combinator entrepreneur program.
Ruby on Rails Tutorial: Learn Web Development with Rails. Copyright © 2013 by Michael Hartl. All source code in the Ruby on Rails Tutorial is available jointly under the MIT License and the Beerware License.
The MIT License Copyright (c) 2013 Michael Hartl Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/* * ---------------------------------------------------------------------------- * "THE BEER-WARE LICENSE" (Revision 42): * Michael Hartl wrote this code. As long as you retain this notice you * can do whatever you want with this stuff. If we meet some day, and you think * this stuff is worth it, you can buy me a beer in return. * ---------------------------------------------------------------------------- */
Welcome to the Ruby on Rails Tutorial. The goal of this book is to be the best answer to the question, "If I want to learn web development with Ruby on Rails, where should I start?" By the time you finish the Ruby on Rails Tutorial, you will have all the skills you need to develop and deploy your own custom web applications with Rails. You will also be ready to benefit from the many more advanced books, blogs, and screencasts that are part of the thriving Rails educational ecosystem. Finally, since the Ruby on Rails Tutorial uses Rails 4, the knowledge you gain here represents the state of the art in web development. (The most up-to-date version of the Ruby on Rails Tutorial can be found on the book's website at http://railstutorial.org/; if you are reading this book offline, be sure to check the online version of the Rails Tutorial book at http://railstutorial.org/book for the latest updates.)
( Note: The present volume is the Rails 4.0 version of the book, which means that it has been revised to be compatible with Rails 4.0, but it is not yet a new edition because the changes in Rails don't yet justify it. From the perspective of an introductory tutorial, the differences between Rails 4.0 and the previous version, Rails 3.2, are slight. Indeed, although there are a large number of miscellaneous small changes ( Box 1.1), for our purposes there is only one significant difference, a new security technique called strong parameters, covered in Section 7.3.2. Once the changes in Rails justify the effort, I plan to prepare a full new edition of the Rails Tutorial, including coverage of topics such as Turbolinks and Russian doll caching, as well as some new aspects of RSpec, such as feature specs.)
It's worth emphasizing that the goal of this book is not merely to teach Rails, but rather to teach web development with Rails, which means acquiring (or expanding) the skills needed to develop software for the World Wide Web. In addition to Ruby on Rails, this skillset includes HTML & CSS, databases, version control, testing, and deployment. To accomplish this goal, the Ruby on Rails Tutorial takes an integrated approach: you will learn Rails by example by building a substantial sample application from scratch. As Derek Sivers notes in the foreword, this book is structured as a linear narrative, designed to be read from start to finish. If you are used to skipping around in technical books, taking this linear approach might require some adjustment, but I suggest giving it a try. You can think of the Ruby on Rails Tutorial as a video game where you are the main character, and where you level up as a Rails developer in each chapter. (The exercises are the minibosses.)
In this first chapter, we'll get started with Ruby on Rails by installing all the necessary software and by setting up our development environment ( Section 1.2). We'll then create our first Rails application, called (appropriately enough) first_app
. The Rails Tutorial emphasizes good software development practices, so immediately after creating our fresh new Rails project we'll put it under version control with Git ( Section 1.3). And, believe it or not, in this chapter we'll even put our first app on the wider web by deploying it to production ( Section 1.4).
In Chapter 2, we'll make a second project, whose purpose is to demonstrate the basic workings of a Rails application. To get up and running quickly, we'll build this demo app (called demo_app
) using scaffolding ( Box 1.2) to generate code; since this code is both ugly and complex, Chapter 2 will focus on interacting with the demo app through its URIs (often called URLs) using a web browser.
The rest of the tutorial focuses on developing a single large sample application (called sample_app
), writing all the code from scratch. We'll develop the sample app using test-driven development (TDD), getting started in Chapter 3 by creating static pages and then adding a little dynamic content. We'll take a quick detour in Chapter 4 to learn a little about the Ruby language underlying Rails. Then, in Chapter 5 through Chapter 9, we'll complete the foundation for the sample application by making a site layout, a user data model, and a full registration and authentication system. Finally, in Chapter 10 and Chapter 11 we'll add microblogging and social features to make a working example site.
The final sample application will bear more than a passing resemblance to a certain popular social microblogging site-a site which, coincidentally, was also originally written in Rails. Though of necessity our efforts will focus on this specific sample application, the emphasis throughout the Rails Tutorial will be on general principles, so that you will have a solid foundation no matter what kinds of web applications you want to build.
Since its debut in 2004, Ruby on Rails has rapidly become one of the most powerful and popular frameworks for building dynamic web applications. Everyone from scrappy startups to huge companies have used Rails: 37signals, GitHub, Shopify, Scribd, Twitter, Disney, Hulu, the Yellow Pages-the list of sites using Rails goes on and on. There are also many web development shops that specialize in Rails, such as ENTP, thoughtbot, Pivotal Labs, and Hashrocket, plus innumerable independent consultants, trainers, and contractors.
What makes Rails so great? First of all, Ruby on Rails is 100% open-source, available under the permissive MIT License, and as a result it also costs nothing to download or use. Rails also owes much of its success to its elegant and compact design; by exploiting the malleability of the underlying Ruby language, Rails effectively creates a domain-specific language for writing web applications. As a result, many common web programming tasks-such as generating HTML, making data models, and routing URLs-are easy with Rails, and the resulting application code is concise and readable.
Rails also adapts rapidly to new developments in web technology and framework design. For example, Rails was one of the first frameworks to fully digest and implement the REST architectural style for structuring web applications (which we'll be learning about throughout this tutorial). And when other frameworks develop successful new techniques, Rails creator David Heinemeier Hansson and the Rails core team don't hesitate to incorporate their ideas. Perhaps the most dramatic example is the merger of Rails and Merb, a rival Ruby web framework, so that Rails now benefits from Merb's modular design, stable API, and improved performance.
Finally, Rails benefits from an unusually enthusiastic and diverse community. The results include hundreds of open-source contributors, well-attended conferences, a huge number of gems (self-contained solutions to specific problems such as pagination and image upload), a rich variety of informative blogs, and a cornucopia of discussion forums and IRC channels. The large number of Rails programmers also makes it easier to handle the inevitable application errors: the "Google the error message" algorithm nearly always produces a relevant blog post or discussion-forum thread.
The Rails Tutorial contains integrated tutorials not only for Rails, but also for the underlying Ruby language, the RSpec testing framework, HTML, CSS, a small amount of JavaScript, and even a little SQL. This means that, no matter where you currently are in your knowledge of web development, by the time you finish this tutorial you will be ready for more advanced Rails resources, as well as for the more systematic treatments of the other subjects mentioned. It also means that there's a lot of material to cover; if you don't already have much experience programming computers, you might find it overwhelming. The comments below contain some suggestions for approaching the Rails Tutorial depending on your background.
All readers: One common question when learning Rails is whether to learn Ruby first. The answer depends on your personal learning style and how much programming experience you already have. If you prefer to learn everything systematically from the ground up, or if you have never programmed before, then learning Ruby first might work well for you, and in this case I recommend Beginning Ruby by Peter Cooper. On the other hand, many beginning Rails developers are excited about making web applications, and would rather not slog through a 500-page book on pure Ruby before ever writing a single web page. In this case, I recommend following the short interactive tutorial at Try Ruby, and then optionally do the free tutorial at Rails for Zombies to get a taste of what Rails can do.
Another common question is whether to use tests from the start. As noted in the introduction, the Rails Tutorial uses test-driven development (also called test-first development), which in my view is the best way to develop Rails applications, but it does introduce a substantial amount of overhead and complexity. If you find yourself getting bogged down by the tests, I suggest either skipping them on a first reading or (even better) using them as a tool to verify your code's correctness without worrying about how they work. This latter strategy involves creating the necessary test files (called specs) and filling them with the test code exactly as it appears in the book. You can then run the test suite (as described in Chapter 5) to watch it fail, then write the application code as described in the tutorial, and finally re-run the test suite to watch it pass.
Inexperienced programmers: The Rails Tutorial is not aimed principally at beginning programmers, and web applications, even relatively simple ones, are by their nature fairly complex. If you are completely new to web programming and find the Rails Tutorial too difficult, I suggest learning the basics of HTML and CSS and then giving the Rails Tutorial another go. (Unfortunately, I don't have a personal recommendation here, but Head First HTML looks promising, and one reader recommends CSS: The Missing Manual by David Sawyer McFarland.) You might also consider reading the first few chapters of Beginning Ruby by Peter Cooper, which starts with sample applications much smaller than a full-blown web app. That said, a surprising number of beginners have used this tutorial to learn web development, so I suggest giving it a try, and I especially recommend the Rails Tutorial screencast series to give you an "over-the-shoulder" look at Rails software development.
Experienced programmers new to web development: Your previous experience means you probably already understand ideas like classes, methods, data structures, etc., which is a big advantage. Be warned that if your background is in C/C++ or Java, you may find Ruby a bit of an odd duck, and it might take time to get used to it; just stick with it and eventually you'll be fine. (Ruby even lets you put semicolons at the ends of lines if you miss them too much.) The Rails Tutorial covers all the web-specific ideas you'll need, so don't worry if you don't currently know a POST from a PATCH.
Experienced web developers new to Rails: You have a great head start, especially if you have used a dynamic language such as PHP or (even better) Python. The basics of what we cover will likely be familiar, but test-driven development may be new to you, as may be the structured REST style favored by Rails. Ruby has its own idiosyncrasies, so those will likely be new, too.
Experienced Ruby programmers: The set of Ruby programmers who don't know Rails is a small one nowadays, but if you are a member of this elite group you can fly through this book and then move on to developing applications of your own.
Inexperienced Rails programmers: You've perhaps read some other tutorials and made a few small Rails apps yourself. Based on reader feedback, I'm confident that you can still get a lot out of this book. Among other things, the techniques here may be more up-to-date than the ones you picked up when you originally learned Rails.
Experienced Rails programmers: This book is unnecessary for you, but many experienced Rails developers have expressed surprise at how much they learned from this book, and you might enjoy seeing Rails from a different perspective.
After finishing the Ruby on Rails Tutorial, I recommend that experienced programmers read The Well-Grounded Rubyist by David A. Black, Eloquent Ruby by Russ Olsen, or The Ruby Way by Hal Fulton, which is also fairly advanced but takes a more topical approach.
At the end of this process, no matter where you started, you should be ready for the many more intermediate-to-advanced Rails resources out there. Here are some I particularly recommend:
Before moving on with the rest of the introduction, I'd like to take a moment to address the one issue that dogged the Rails framework the most in its early days: the supposed inability of Rails to "scale"-i.e., to handle large amounts of traffic. Part of this issue relied on a misconception; you scale a site, not a framework, and Rails, as awesome as it is, is only a framework. So the real question should have been, "Can a site built with Rails scale?" In any case, the question has now been definitively answered in the affirmative: some of the most heavily trafficked sites in the world use Rails. Actually doing the scaling is beyond the scope of just Rails, but rest assured that if your application ever needs to handle the load of Hulu or the Yellow Pages, Rails won't stop you from taking over the world.
The conventions in this book are mostly self-explanatory. In this section, I'll mention some that may not be.
Both the HTML and PDF editions of this book are full of links, both to internal sections (such as Section 1.2) and to external sites (such as the main Ruby on Rails download page).
Many examples in this book use command-line commands. For simplicity, all command line examples use a Unix-style command line prompt (a dollar sign), as follows:
Windows users should understand that their systems will use the analogous angle prompt >
:
On Unix systems, some commands should be executed with sudo
, which stands for "substitute user do". By default, a command executed with sudo
is run as an administrative user, which has access to files and directories that normal users can't touch, such as in this example from Section 1.2.2:
Most Unix/Linux/OS X systems require sudo
by default, unless you are using Ruby Version Manager as suggested in Section 1.2.2.3; in this case, you would type this instead:
Rails comes with lots of commands that can be run at the command line. For example, in Section 1.2.5 we'll run a local development web server as follows:
As with the command-line prompt, the Rails Tutorial uses the Unix convention for directory separators (i.e., a forward slash /
). My Rails Tutorial sample application, for instance, lives in
/Users/mhartl/rails_projects/sample_app
On Windows, the analogous directory would be
The root directory for any given app is known as the Rails root, but this terminology is confusing and many people mistakenly believe that the "Rails root" is the root directory for Rails itself. For clarity, the Rails Tutorial will refer to the Rails root as the application root, and henceforth all directories will be relative to this directory. For example, the config
directory of my sample application is
/Users/mhartl/rails_projects/sample_app/config
The application root directory here is everything before config
, i.e.,
/Users/mhartl/rails_projects/sample_app
For brevity, when referring to the file
/Users/mhartl/rails_projects/sample_app/config/routes.rb
I'll omit the application root and simply write config/routes.rb
.
The Rails Tutorial often shows output from various programs (shell commands, version control status, Ruby programs, etc.). Because of the innumerable small differences between different computer systems, the output you see may not always agree exactly with what is shown in the text, but this is not cause for concern.
Some commands may produce errors depending on your system; rather than attempt the Sisyphean task of documenting all such errors in this tutorial, I will delegate to the "Google the error message" algorithm, which among other things is good practice for real-life software development. If you run into any problems while following the tutorial, I suggest consulting the resources listed on the Rails Tutorial help page.
I think of Chapter 1 as the "weeding out phase" in law school-if you can get your dev environment set up, the rest is easy to get through.
-Bob Cavezza, Rails Tutorial reader
It's time now to get going with a Ruby on Rails development environment and our first application. There is quite a bit of overhead here, especially if you don't have extensive programming experience, so don't get discouraged if it takes a while to get started. It's not just you; every developer goes through it (often more than once), but rest assured that the effort will be richly rewarded.
Considering various idiosyncratic customizations, there are probably as many development environments as there are Rails programmers, but there are at least two broad types: text editor/command line environments, and integrated development environments (IDEs). Let's consider the latter first.
The most prominent Rails IDEs are RadRails and RubyMine. I've heard especially good things about RubyMine, and one reader (David Loeffler) has assembled notes on how to use RubyMine with this tutorial. If you're comfortable using an IDE, I suggest taking a look at the options mentioned to see what fits with the way you work.
Instead of using an IDE, I prefer to use a text editor to edit text, and a command line to issue commands ( Figure 1.1). Which combination you use depends on your tastes and your platform.
- Text editor: I recommend Sublime Text 2, an outstanding cross-platform text editor that is simultaneously easy to learn and industrial-strength. Sublime Text is heavily influenced by TextMate, and in fact is compatible with most TextMate customizations, such as snippets and color schemes. (TextMate, which is available only on OS X, is still a good choice if you use a Mac.) A second excellent choice is Vim, versions of which are available for all major platforms. Sublime Text can be obtained commercially, whereas Vim can be obtained at no cost; both are industrial-strength editors, but in my experience Sublime Text is much more accessible to beginners.
- Terminal: On OS X, I recommend either use iTerm or the native Terminal app. On Linux, the default terminal is fine. On Windows, many users prefer to develop Rails applications in a virtual machine running Linux, in which case your command-line options reduce to the previous case. If developing within Windows itself, I recommend using the command prompt that comes with Rails Installer (Section 1.2.2.1).
If you decide to use Sublime Text, you might want to follow the optional setup instructions for Rails Tutorial Sublime Text. (Such configuration settings can be fiddly and error-prone, so I mainly recommend them for more advanced users; Sublime Text is an excellent choice for editing Rails applications even without the advanced setup.)
Although there are many web browsers to choose from, the vast majority of Rails programmers use Firefox, Safari, or Chrome when developing. All three browsers include a built-in "Inspect element" feature available by right- (or control-)clicking on any part of the page.
In the process of getting your development environment up and running, you may find that you spend a lot of time getting everything just right. The learning process for editors and IDEs is particularly long; you can spend weeks on Sublime Text or Vim tutorials alone. If you're new to this game, I want to assure you that spending time learning tools is normal. Everyone goes through it. Sometimes it is frustrating, and it's easy to get impatient when you have an awesome web app in your head and you just want to learn Rails already, but have to spend a week learning some weird ancient Unix editor just to get started. But, as with an apprentice carpenter striving to master the chisel or the plane, there is no subsitute for mastering the tools of your trade, and in the end the reward is worth the effort.
Practically all the software in the world is either broken or very difficult to use. So users dread software. They've been trained that whenever they try to install something, or even fill out a form online, it's not going to work. I dread installing stuff, and I have a Ph.D. in computer science.
-Paul Graham, in Founders at Work by Jessica Livingston
Now it's time to install Ruby and Rails. I've done my best to cover as many bases as possible, but systems vary, and many things can go wrong during these steps. Be sure to Google the error message or consult the Rails Tutorial help page if you run into trouble. Also, there's a new resource called Install Rails from One Month Rails that might help you if you get stuck.
Unless otherwise noted, you should use the exact versions of all software used in the tutorial, including Rails itself, if you want the same results. Sometimes minor version differences will yield identical results, but you shouldn't count on this, especially with respect to Rails versions. The main exception is Ruby itself: 1.9.3 and 2.0.0 are virtually identical for the purposes of this tutorial, so feel free to use either one.
Installing Rails on Windows used to be a real pain, but thanks to the efforts of the good people at Engine Yard-especially Dr. Nic Williams and Wayne E. Seguin-installing Rails and related software on Windows is now easy. If you are using Windows, go to Rails Installer and download the Rails Installer executable and view the excellent installation video. Double-click the executable and follow the instructions to install Git (so you can skip Section 1.2.2.2), Ruby (skip Section 1.2.2.3), RubyGems (skip Section 1.2.2.4), and Rails itself (skip Section 1.2.2.5). Once the installation has finished, you can skip right to the creation of the first application in Section 1.2.3.
Bear in mind that the Rails Installer might use a slightly different version of Rails from the one installed in Section 1.2.2.5, which might cause incompatibilities. To fix this, I am currently working with Nic and Wayne to create a list of Rails Installers ordered by Rails version number.
Much of the Rails ecosystem depends in one way or another on a version control system called Git (covered in more detail in Section 1.3). Because its use is ubiquitous, you should install Git even at this early stage; I suggest following the installation instructions for your platform at the Installing Git section of Pro Git.
The next step is to install Ruby. (This can be painful and error-prone, and I actually dread having to install new versions of Ruby, but unfortunately it's the cost of doing business.)
It's possible that your system already has Ruby installed. Try running
to see the version number. Rails 4 requires Ruby 1.9 or later and on most systems works best with Ruby 2.0. (In particular, it won't work Ruby 1.8.7.) This tutorial assumes that most readers are using Ruby 1.9.3 or 2.0.0, but Ruby 1.9.2 should work as well. Note: I've had reports from Windows users that Ruby 2.0 is sketchy, so I recommend using Ruby 1.9.3 if you're on Windows.
As part of installing Ruby, if you are using OS X or Linux I strongly recommend using Ruby Version Manager (RVM) or rbenv, which allow you to install and manage multiple versions of Ruby on the same machine. (The Pik project accomplishes a similar feat on Windows.) This is particularly important if you want to run different versions of Ruby or Rails on the same machine. Unfortunately, RVM and rbenv can't be used on the same system simultaneously, and since I've been using RVM longer that's the one I use in this tutorial. I hear great things about rbenv, though, so you should feel free to use that if you already know it or if you have access to a local rbenv expert.
As a prerequisite, OS X users may need to install the Xcode developer tools. To avoid the (huge) full installation, I recommend the much smaller Command Line Tools for Xcode.
To get started with the Ruby installation, first install RVM:
(If you have RVM installed, you should run
to ensure that you have the latest version.)
You can then get Ruby set up by examining the requirements for installing it:
On my system, I had to install the following (using Homebrew, a package management system for OS X):
On Linux, you can accomplish similar things with apt-get
or yum
.
I also had to install a YAML library:
Finally, I needed to tell RVM where OpenSSL was located when installing Ruby 2.0.0:
On some systems, especially on Macs using Homebrew, the location of OpenSSL may be different, and you might have to run this command instead:
Unfortunately, lots of things can go wrong along the way. I've done my best to cover some of the most common cases, but the only general solution is web searches and determination.
After installing Ruby, you should configure your system for the other software needed to run Rails applications. This typically involves installing gems, which are self-contained packages of Ruby code. Since gems with different version numbers sometimes conflict, it is often convenient to create separate gemsets, which are self-contained bundles of gems. For the purposes of this tutorial, I suggest creating a gemset called railstutorial_rails_4_0
:
This command creates (--create) the gemset railstutorial_rails_4_0
associated with Ruby 2.0.0 while arranging to start using it immediately ( use) and setting it as the default (--default) gemset, so that any time we open a new terminal window the 2.0.0@railstutorial_rails_4_0
Ruby/gemset combination is automatically selected. RVM supports a large variety of commands for manipulating gemsets; see the documentation at http://rvm.beginrescueend.com/gemsets/. If you ever get stuck with RVM, running commands like these should help you get your bearings:
For more information on RVM, I also recommend taking a look at the article Ruby Version Manager (RVM) Overview for Rails Newbs.
RubyGems is a package manager for Ruby projects, and there are many useful libraries (including Rails) available as Ruby packages, or gems. Installing RubyGems should be easy once you install Ruby. In fact, if you have installed RVM, you already have RubyGems, since RVM includes it automatically:
If you don't already have it, you should download RubyGems, extract it, and then go to the rubygems
directory and run the setup program:
(If you get a permissions error here, recall from Section 1.1.3 that you may have to use sudo
.)
If you already have RubyGems installed, you should make sure your system uses the version used in this tutorial:
Freezing your system to this particular version will help prevent conflicts as RubyGems changes in the future.
When installing gems, by default RubyGems generates two different kinds of documentation (called ri and rdoc), but many Ruby and Rails developers find that the time to build them isn't worth the benefit. (Many programmers rely on online documentation instead of the native ri and rdoc documents.) To prevent the automatic generation of the documentation, I recommend making a gem configuration file called .gemrc
in your home directory as in Listing 1.1 with the line in Listing 1.2. (The tilde "~" means "home directory", while the dot . in .gemrc
makes the file hidden, which is a common convention for configuration files. )
Creating a gem configuration file.
Here subl
is the command-line command to launch Sublime Text on OS X, which you can set up using the Sublime Text 2 documentation for the OS X command line. If you're on a different platform, or if you're using a different editor, you should replace this command as necessary (i.e., by double-clicking the application icon or by using an alternate command such as mate
, vim
, gvim
, or mvim
). For brevity, throughout the rest of this tutorial I'll use subl
as a shorthand for "open with your favorite text editor."
Once you've installed RubyGems, installing Rails should be easy. This tutorial standardizes on Rails 4.0, which we can install as follows:
To check your Rails installation, run the following command to print out the version number:
Note: If you installed Rails using the Rails Installer in Section 1.2.2.1, there might be slight version differences. As of this writing, those differences are not relevant, but in the future, as the current Rails version diverges from the one used in this tutorial, these differences may become significant. I am currently working with Engine Yard to create links to specific versions of the Rails Installer.
If you're running Linux, you might have to install a couple of other packages at this point:
Virtually all Rails applications start the same way, by running rails new
command. This handy command creates a skeleton Rails application in a directory of your choice. To get started, make a directory for your Rails projects and then run rails new
to make the first application ( Listing 1.3):
As seen at the end of Listing 1.3, running rails new
automatically runs the bundle install
command after the file creation is done. If that step doesn't work right now, don't worry; follow the steps in Section 1.2.4 and you should be able to get it to work.
Notice how many files and directories the rails
command creates. This standard directory and file structure ( Figure 1.2) is one of the many advantages of Rails; it immediately gets you from zero to a functional (if minimal) application. Moreover, since the structure is common to all Rails apps, you can immediately get your bearings when looking at someone else's code. A summary of the default Rails files appears in Table 1.1; we'll learn about most of these files and directories throughout the rest of this book. In particular, starting in Section 5.2.1 we'll discuss the app/assets
directory, part of the asset pipeline that makes it easier than ever to organize and deploy assets such as cascading style sheets and JavaScript files.
After creating a new Rails application, the next step is to use Bundler to install and include the gems needed by the app. As noted briefly in Section 1.2.3, Bundler is run automatically (via bundle install
) by the rails
command, but in this section we'll make some changes to the default application gems and run Bundler again. This involves opening the Gemfile
with your favorite text editor:
The result should look something like Listing 1.4. The code in this file is Ruby, but don't worry at this point about the syntax; Chapter 4 will cover Ruby in more depth.
Many of these lines are commented out with the hash symbol #
; they are there to show you some commonly needed gems and to give examples of the Bundler syntax. For now, we won't need any gems other than the defaults.
Unless you specify a version number to the gem
command, Bundler will automatically install the latest version of the gem. Unfortunately, gem updates often cause minor but potentially confusing breakage, so in this tutorial we'll include explicit version numbers known to work, as seen in Listing 1.5 (which also omits the commented-out lines from Listing 1.4).
Listing 1.5 adds the lines
identifying the version of Ruby expected by the application (especially useful when deploying applications ( Section 1.4)), along with the RVM gemset ( Section 1.2.2.3). Because the gemset line starts with #
, which is the Ruby comment character, it will be ignored if you aren't using RVM, but if you are RVM will conveniently use the right Ruby version/gemset combination upon entering the application directory. (If you are using a version of Ruby other than 2.0.0, you should change the Ruby version line accordingly.)
The updated Gemfile
also changes the line for jQuery, the default JavaScript library used by Rails, from
to
We've also changed
to
which forces Bundler to install version 1.3.8
of the sqlite3
gem. Note that we've also taken this opportunity to arrange for the gem to be included only in a development environment ( Section 7.1.1), which prevents potential conflicts with the database used by Heroku ( Section 1.4).
Listing 1.5 also changes a few other lines, converting
to
The syntax
installs the latest version of the uglifier
gem (which handles file compression for the asset pipeline) as long as it's greater than or equal to version 1.3.0
-even if it's, say, version 7.2
. Meanwhile, the code
installs the gem coffee-rails
(also needed by the asset pipeline) as long as it's newer than version 4.0.0
but not newer than 4.1
. In other words, the >= notation always installs the latest gem when you run bundle install
, whereas the ~> 4.0.0 notation only installs updated gems representing minor point releases (e.g., from 4.0.0
to 4.0.1
), but not major point releases (e.g., from 4.0
to 4.1
). Unfortunately, experience shows that even minor point releases can break things, so for the Rails Tutorial we'll err on the side of caution by including exact version numbers for virtually all gems. You are welcome to use the most up-to-date version of any gem, including using the~> construction in the Gemfile
(which I generally recommend for more advanced users), but be warned that this may cause the tutorial to act unpredictably.
Once you've assembled the proper Gemfile
, install the gems using bundle update
and bundle install
:
The bundle install
command might take a few moments, but when it's done our application will be ready to run.
Thanks to running rails new
in Section 1.2.3 and bundle install
in Section 1.2.4, we already have an application we can run-but how? Happily, Rails comes with a command-line program, or script, that runs a local web server, visible only from your development machine:
(If your system complains about the lack of a JavaScript runtime, visit the execjs page at GitHub for a list of possibilities. I particularly recommend installing Node.js.) This tells us that the application is running on port number 3000 at the address 0.0.0.0
. This address tells the computer to listen on every available IP address configured on that specific machine; in particular, we can view the application using the special address 127.0.0.1
, which is also known as localhost
. We can see the result of visiting http://localhost:3000/ in Figure 1.3.
To see information about our first application, click on the link "About your application's environment". The result is shown in Figure 1.4. ( Figure 1.4 represents the environment on my machine when I made the screenshot; your results may differ.)
Of course, we don't need the default Rails page in the long run, but it's nice to see it working for now. We'll remove the default page (and replace it with a custom home page) in Section 5.3.2.
Even at this early stage, it's helpful to get a high-level overview of how Rails applications work ( Figure 1.5). You might have noticed that the standard Rails application structure ( Figure 1.2) has an application directory called app/
with three subdirectories: models
, views
, and controllers
. This is a hint that Rails follows the model-view-controller (MVC) architectural pattern, which enforces a separation between "domain logic" (also called "business logic") from the input and presentation logic associated with a graphical user interface (GUI). In the case of web applications, the "domain logic" typically consists of data models for things like users, articles, and products, and the GUI is just a web page in a web browser.
When interacting with a Rails application, a browser sends a request, which is received by a web server and passed on to a Rails controller, which is in charge of what to do next. In some cases, the controller will immediately render a view, which is a template that gets converted to HTML and sent back to the browser. More commonly for dynamic sites, the controller interacts with a model, which is a Ruby object that represents an element of the site (such as a user) and is in charge of communicating with the database. After invoking the model, the controller then renders the view and returns the complete web page to the browser as HTML.
If this discussion seems a bit abstract right now, worry not; we'll refer back to this section frequently. In addition, Section 2.2.2 has a more detailed discussion of MVC in the context of the demo app. Finally, the sample app will use all aspects of MVC; we'll cover controllers and views starting in Section 3.1, models starting in Section 6.1, and we'll see all three working together in Section 7.1.2.
Now that we have a fresh and working Rails application, we'll take a moment for a step that, while technically optional, would be viewed by many Rails developers as practically essential, namely, placing our application source code under version control. Version control systems allow us to track changes to our project's code, collaborate more easily, and roll back any inadvertent errors (such as accidentally deleting files). Knowing how to use a version control system is a required skill for every software developer.
There are many options for version control, but the Rails community has largely standardized on Git, a distributed version control system originally developed by Linus Torvalds to host the Linux kernel. Git is a large subject, and we'll only be scratching the surface in this book, but there are many good free resources online; I especially recommend by Scott Chacon (Apress, 2009). Putting your source code under version control with Git is strongly recommended, not only because it's nearly a universal practice in the Rails world, but also because it will allow you to share your code more easily ( Section 1.3.4) and deploy your application right here in the first chapter ( Section 1.4).
The first step is to install Git if you haven't yet followed the steps in Section 1.2.2.2. (As noted in that section, this involves following the instructions in the Installing Git section of Pro Git.)
After installing Git, you should perform a set of one-time setup steps. These are system setups, meaning you only have to do them once per computer:
I also like to use co
in place of the more verbose checkout
command, which we can arrange as follows:
This tutorial will usually use the full checkout
command, which works for systems that don't have co
configured, but in real life I nearly always use git co
.
As a final setup step, you can optionally set the editor Git will use for commit messages. If you use a graphical editor such as Sublime Text, TextMate, gVim, or MacVim, you need to use a flag to make sure that the editor stays attached to the shell instead of detaching immediately:
Replace "subl -w"
with "mate -w"
for TextMate, "gvim -f"
for gVim, or "mvim -f"
for MacVim.
Now we come to some steps that are necessary each time you create a new repository. First navigate to the root directory of the first app and initialize a new repository:
The next step is to add the project files to the repository. There's a minor complication, though: by default Git tracks the changes of all the files, but there are some files we don't want to track. For example, Rails creates log files to record the behavior of the application; these files change frequently, and we don't want our version control system to have to update them constantly. Git has a simple mechanism to ignore such files: simply include a file called .gitignore
in the application root directory with some rules telling Git which files to ignore.
Looking again at Table 1.1, we see that the rails
command creates a default .gitignore
file in the application root directory, as shown in Listing 1.6.
Listing 1.6 causes Git to ignore files such as log files, Rails temporary ( tmp
) files, and SQLite databases. (For example, to ignore log files, which live in the log/
directory, we use log/*.log
to ignore all files that end in .log
.) Most of these ignored files change frequently and automatically, so including them under version control is unnecessary. Moreover, when collaborating with others, these irrelevant changes can cause frustrating conflicts.
The .gitignore
file in Listing 1.6 is a good start, but for convenience and security ( Listing 3.2) I recommend using Listing 1.7 instead. This augmented .gitignore
arranges to ignore Rails documentation files, Vim and Emacs swap files, and (for OS X users) the weird .DS_Store
directories created by the Mac Finder application. If you want to use this broader set of ignored files, open up .gitignore
in your favorite text editor and fill it with the contents of Listing 1.7.
An augmented .gitignore
file.
Finally, we'll add the files in your new Rails project to Git and then commit the results. You can add all the files (apart from those that match the ignore patterns in .gitignore
) as follows:
Here the dot '.
' represents the current directory, and Git is smart enough to add the files recursively, so it automatically includes all the subdirectories. This command adds the project files to a staging area, which contains pending changes to your project; you can see which files are in the staging area using the status
command:
(The results are long, so I've used vertical dots to indicate omitted output.)
To tell Git you want to keep the changes, use the commit
command:
$ git commit -m "Initialize repository" [master (root-commit) df0a62f] Initialize repository 42 files changed, 8461 insertions(+), 0 deletions(-) create mode 100644 README.rdoc create mode 100644 Rakefile . . .
The -m
flag lets you add a message for the commit; if you omit -m
, Git will open the editor you set in Section 1.3.1 and have you enter the message there.
It is important to note that Git commits are local, recorded only on the machine on which the commits occur. This is in contrast to the popular open-source version control system called Subversion, in which a commit necessarily makes changes on a remote repository. Git divides a Subversion-style commit into its two logical pieces: a local recording of the changes ( git commit
) and a push of the changes up to a remote repository ( git push
). We'll see an example of the push step in Section 1.3.5.
By the way, you can see a list of your commit messages using the log
command:
To exit git log
, you may have to type q
to quit.
It's probably not entirely clear at this point why putting your source under version control does you any good, so let me give just one example. (We'll see many others in the chapters ahead.) Suppose you've made some accidental changes, such as (D'oh!) deleting the critical app/controllers/
directory:
Here we're using the Unix ls
command to list the contents of the app/controllers/
directory and the rm
command to remove it. The -rf
flag means "recursive force", which recursively removes all files, directories, subdirectories, and so on, without asking for explicit confirmation of each deletion.
Let's check the status to see what's up:
We see here that a file has been deleted, but the changes are only on the "working tree"; they haven't been committed yet. This means we can still undo the changes easily by having Git check out the previous commit with the checkout
command (and a -f
flag to force overwriting the current changes):
The missing directory and file are back. That's a relief!
Now that you've put your project under version control with Git, it's time to push your code up to GitHub, a social coding site optimized for hosting and sharing Git repositories. Putting a copy of your Git repository at GitHub serves two purposes: it's a full backup of your code (including the full history of commits), and it makes any future collaboration much easier. This step is optional, but being a GitHub member will open the door to participating in a wide variety of open-source projects.
GitHub has a variety of paid plans, but for open-source code their services are free, so sign up for a free GitHub account if you don't have one already. (You might have to follow the GitHub tutorial on creating SSH keys first.) After signing up, click on the link to create a repository and fill in the information as in Figure 1.6. (Take care not to initialize the repository with a README
file, as rails new
creates one of those automatically.) After submitting the form, push up your first application as follows:
These commands tell Git that you want to add GitHub as the origin for your main ( master) branch and then push your repository up to GitHub. (Don't worry about what the -u flag does; if you're curious, do a web search for "git set upstream".) Of course, you should replace <username> with your actual username. For example, the command I ran was
The result is a page at GitHub for the first application repository, with file browsing, full commit history, and lots of other goodies ( Figure 1.7).
GitHub also has native applications to augment the command-line interface, so if you're more comfortable with GUI apps you might want to check out GitHub for Windows or GitHub for Mac. (GitHub for Linux is still just Git, it seems.)
If you've followed the steps in Section 1.3.4, you might notice that GitHub automatically shows the contents of the README
file on the main repository page. In our case, since the project is a Rails application generated using the rails
command, the README
file is the one that comes with Rails ( Figure 1.8). Because of the .rdoc
extension on the file, GitHub ensures that it is formatted nicely, but the contents aren't helpful at all, so in this section we'll make our first edit by changing the README
to describe our project rather than the Rails framework itself. In the process, we'll see a first example of the branch, edit, commit, merge workflow that I recommend using with Git.
Git is incredibly good at making branches, which are effectively copies of a repository where we can make (possibly experimental) changes without modifying the parent files. In most cases, the parent repository is the master branch, and we can create a new topic branch by using checkout
with the -b
flag:
Here the second command, git branch
, just lists all the local branches, and the asterisk *
identifies which branch we're currently on. Note that git checkout -b modify-README
both creates a new branch and switches to it, as indicated by the asterisk in front of the modify-README
branch. (If you set up the co
alias in Section 1.3, you can use git co -b modify-README
instead.)
The full value of branching only becomes clear when working on a project with multiple developers, but branches are helpful even for a single-developer tutorial such as this one. In particular, the master branch is insulated from any changes we make to the topic branch, so even if we really screw things up we can always abandon the changes by checking out the master branch and deleting the topic branch. We'll see how to do this at the end of the section.
By the way, for a change as small as this one I wouldn't normally bother with a new branch, but it's never too early to start practicing good habits.
After creating the topic branch, we'll edit it to make it a little more descriptive. I prefer the Markdown markup language to the default RDoc for this purpose, and if you use the file extension .md
then GitHub will automatically format it nicely for you. So, first we'll use Git's version of the Unix mv
("move") command to change the name, and then fill it in with the contents of Listing 1.8:
With the changes made, we can take a look at the status of our branch:
At this point, we could use git add .
as in Section 1.3.2, but Git provides the -a
flag as a shortcut for the (very common) case of committing all modifications to existing files (or files created using git mv
, which don't count as new files to Git):
Be careful about using the -a
flag improperly; if you have added any new files to the project since the last commit, you still have to tell Git about them using git add
first.
Note that we write the commit message in the present tense. Git models commits as a series of patches, and in this context it makes sense to describe what each commit does, rather than what it did. Moreover, this usage matches up with the commit messages generated by Git commands themselves. See the GitHub post Shiny new commit styles for more information.
Now that we've finished making our changes, we're ready to merge the results back into our master branch:
$ git checkout master Switched to branch 'master' $ git merge modify-README Updating 34f06b7..2c92bef Fast forward README.rdoc | 243 -------------------------------------------------- README.md | 5 + 2 files changed, 5 insertions(+), 243 deletions(-) delete mode 100644 README.rdoc create mode 100644 README.md
Note that the Git output frequently includes things like 34f06b7
, which are related to Git's internal representation of repositories. Your exact results will differ in these details, but otherwise should essentially match the output shown above.
After you've merged in the changes, you can tidy up your branches by deleting the topic branch using git branch -d
if you're done with it:
This step is optional, and in fact it's quite common to leave the topic branch intact. This way you can switch back and forth between the topic and master branches, merging in changes every time you reach a natural stopping point.
As mentioned above, it's also possible to abandon your topic branch changes, in this case with git branch -D
:
# For illustration only; don't do this unless you mess up a branch $ git checkout -b topic-branch $ <really screw up the branch> $ git add . $ git commit -a -m "Major screw up" $ git checkout master $ git branch -D topic-branch
Unlike the -d
flag, the -D
flag will delete the branch even though we haven't merged in the changes.
Now that we've updated the README
, we can push the changes up to GitHub to see the result. Since we have already done one push ( Section 1.3.4), on most systems we can omit origin master
, and simply run git push
:
As promised, GitHub nicely formats the new file using Markdown ( Figure 1.9).
Even at this early stage, we're already going to deploy our (still-empty) Rails application to production. This step is optional, but deploying early and often allows us to catch any deployment problems early in our development cycle. The alternative-deploying only after laborious effort sealed away in a development environment-often leads to terrible integration headaches when launch time comes.
Deploying Rails applications used to be a pain, but the Rails deployment ecosystem has matured rapidly in the past few years, and now there are several great options. These include shared hosts or virtual private servers running Phusion Passenger (a module for the Apache and Nginx web servers), full-service deployment companies such as Engine Yard and Rails Machine, and cloud deployment services such as Engine Yard Cloud and Heroku.
My favorite Rails deployment option is Heroku, which is a hosted platform built specifically for deploying Rails and other web applications. Heroku makes deploying Rails applications ridiculously easy-as long as your source code is under version control with Git. (This is yet another reason to follow the Git setup steps in Section 1.3 if you haven't already.) The rest of this section is dedicated to deploying our first application to Heroku.
Heroku uses the PostgreSQL database (pronounced "post-gres-cue-ell", and often called "Postgres" for short), which means that we need to add the pg gem in the production environment to allow Rails to talk to Postgres:
Note also the addition of the rails_12factor gem, which is used by Heroku to serve static assets such as images and stylesheets.
As mentioned in Section 1.2.4, it's also a good idea to specify explictly which version of Ruby our applications expects:
(Here I've also added the optional RVM gemset line for convenience. You should substitute '1.9.3'
if that's the version of Ruby you're using, though for this tutorial the difference shouldn't ever matter.) Applying these changes to the Gemfile
from Listing 1.5 yields Listing 1.9.
To install it, we run bundle install
with a special flag:
The --without production option prevents the local installation of any production gems, which in this case consists of pg and rails_12factor. (If Bundler complains about a readline error, try adding gem 'rb-read\-line', '~> 0.4.2' to your Gemfile
.) Because the only gems we've added are restricted to a production environment, right now this command doesn't actually install any additional local gems, but it's needed to update Gemfile.lock
with the pg and rails_12factor gems and the specific Ruby version. We can commit the resulting change as follows:
(Some readers have reported that they need one last bit of configuration at this point, namely, creating the files Heroku needs to serve static assets like images and CSS:
(This uses the rake
command, which we'll cover in more detail in Section 2.2.) The asset precompile step shouldn't be necessary, and I have been unable to reproduce the issue, but the reports are common enough that I include it here for reference.)
Next we have to create and configure a new Heroku account. The first step is to sign up for Heroku; after checking your email to complete the creation of your account, install the necessary Heroku software using the Heroku Toolbelt. Then use the heroku
command to log in at the command line (you may have to exit and restart your terminal program first):
Finally, navigate back to your Rails project directory and use the heroku
command to create a place on the Heroku servers for the sample app to live ( Listing 1.10).
The heroku
command creates a new subdomain just for our application, available for immediate viewing. There's nothing there yet, though, so let's get busy deploying.
To deploy the application, the first step is to use Git to push it up to Heroku:
There is no step two! We're already done ( Figure 1.10). To see your newly deployed application, you can visit the address that you saw when you ran heroku create
(i.e., Listing 1.10, but with the address for your app, not the address for mine). You can also use an argument to the heroku
command that automatically opens your browser with the right address:
Unfortunately, the resulting page is an error; as of Rails 4.0, for technical reasons the default Rails page doesn't work on Heroku. The good news is that the error will go away (in the context of the full sample application) when we add a root route in Section 5.3.2.
Once you've deployed successfully, Heroku provides a beautiful interface for administering and configuring your application ( Figure 1.11).
There are many Heroku commands, and we'll barely scratch the surface in this book. Let's take a minute to show just one of them by renaming the application as follows:
Don't use this name yourself; it's already taken by me! In fact, you probably shouldn't bother with this step right now; using the default address supplied by Heroku is fine. But if you do want to rename your application, you can arrange for it to be reasonably secure by using a random or obscure subdomain, such as the following:
hwpcbmze.herokuapp.com seyjhflo.herokuapp.com jhyicevg.herokuapp.com
With a random subdomain like this, someone could visit your site only if you gave them the address. (By the way, as a preview of Ruby's compact awesomeness, here's the code I used to generate the random subdomains:
Pretty sweet.)
In addition to supporting subdomains, Heroku also supports custom domains. (In fact, the Ruby on Rails Tutorial site lives at Heroku; if you're reading this book online, you're looking at a Heroku-hosted site right now!) See the Heroku documentation for more information about custom domains and other Heroku topics.
We've come a long way in this chapter: installation, development environment setup, version control, and deployment. If you want to share your progress at this point, feel free to send a tweet or Facebook status update with something like this:
All that's left is to actually start learning Rails! Let's get to it.